Probing
You can use probe missions to explore other kingdoms in the galaxy finding there kingdom information, military status, research status, building status and mobilizing status. Also with your probes you can use them for offense by using them to steal money, arsoning residences, sabotaging power plants and kidnapping population.

When launching a probe mission the factor which determines success is the amount of probes you send. If you send more probes then the kingdom you are probing has you are more likely to be successful. Once probed failed or successful it shows you the % chance of successfuly probing the kingdom.

When robbing or arsoning a kingdom the amount of money stolen and buildings burn depend on the amount of probes you send. For stealing money you can only take a max of 10% of there money in each rob and each probe can hold a max of 10 money.

Mission Result
Spy on Kingdom Reveals the status and total military of the planet
Spy on Military Reveals where the generals and military troops of the target planet are and their return times
Spy on Buildings Reveals what buildings the planet has and is constructing
Spy on Research Reveals the amount of research the planet has done
Steal Money Steals 10 money per probe, up to 10% of the victim's total money
Arson Destroy 1 Civilian Residence for each 1000 probes you send
Sabotage Powerplants Destroy 1 Power Plant for each 1000 probes you send
Kidnappings Kidnaps 1 population for each 10 probes you send up to 5% of the victim's pop and adds 25% of kidnaped pop to your population


Above is all the probe missions and what they do.
Last Updated: Round Six